The spirit of original Thief missions is there, done in a fresh new way, without slavish recreation. If you want to play a TMA-style rooftop-parkour-and-infiltration FM, you can play The Phrase Book. If you want a TDP-style Pagan/wilderness/Maw FM, you can play Volta 2: The Cauldron of Gods. The TDM community can't do that, because it's not even the goal of the TDM community, and we cannot accept anyone's copyrighted IP due to the open-source nature of the project. If Otherside Entertainment or someone else ever buys the rights to Thief from Square Enix, then they'll maybe do an HD remake of the old Thief games, or something. Even fans or players who have never encountered Thief can get into TDM, without having to bog themselves down in Thief's in-universe lore. The lack of a need to fixate on one central protagonist is what I consider one of the major strengths of TDM. The TDM community doesn't need to envy other people's children, it already has plenty of their own. People would be better off not parasiting on Looking Glass Studios' original creations, and instead making new creations, expanding upon the basic concept/formula. TDM is a DIY, hobbyist project, by a talented community.Īlso, who is going to do all this work ? Basic work on TDM is already as time-consuming as it is, even just documenting all the changes being made, all the changes and improvements still needed, and so on. TDM is even better, as it's entirely freeware, no strings attached, and encourages constant iterative feedback to the developers. TDM has also attracted gamers who hadn't played the original Thief games, so why should we continue to live in the past ? The original games are always there, available to buy and play by those who would like to do so. The series has always been niche and liked by those who stumble upon it and discover it, without massive promotion. TDM is not meant to be a slavish recreation of any of the Thief games.Īdditionally, do you really think there are enough die-hard classic Thief fans out there ? There are, but not too many. TDM is, at its heart, an open-source type of project, with the goal of creating a Thief-like game. And TDM is not something you can monetise in any way, nor create content for TDM that would be shared with the publisher-owned stuff. ![]() The rights owners would come down on TDM like a ton of bricks. ![]() It's called The Dark Mod.Īdditionally, it is legally impossible to recreate these things in TDM. We already have a Thief quasi-remake/homage. But I take it nobody really wants to remake a game of that size because there is a mod for Thief 2 - Shadows of the Metal Age and I do not see any reason for it not being remade in this engine. The Dark Mod campaigns and maps are great themselves too, but it would also do Thief 1 and 2 justice if anyone ever remakes them this properply. ![]() I mean a free remaster of their games, hell they can even up the prices on their original games if they wish so and include the remasters in the store description as ways to play the game. Probably will still have to pass this onto the publisher but this finally makes more sense to them to accept. So everyone gets what they want, people can re-create the originals in Dark Mod and distribute and publishers get more Thief fans as well as money. Because Steam now features a separate download and folder as well as an ability to allow mods to be download if a special requirement (in this case owning a particular title) is met. Dark Mod: Thief 1 Dark Mod: Thief 2, where the key to playing these mods (which will only be downloadable through steam) will be owning the original games respectively. What if a separate mod is made for each installment containing only the game i.e. They prohibit using any in game assets, and remaking in-game maps in new engine. ![]() Well, maybe it can be done if we make sure the publisher gets to still sell their old classic games. So, as we all know Thief 1 and 2 remakes no can do because it is IP of Square Enix and they want to make measly 1-2$ dollars off these old classics from Steam.
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